2025.05, “Do Games Have the Power to Reduce Power Distance in Co-Design?” Entertainment Computing, SCI 二区,第一作者
2024.05, “Engagement and Creativity in Gamified Remote Co-design Workshops: A Comparison Experimental Study”, The Design Journal, A&HCI 二区,第一作者
2023.05,“Supporting a sustainable and engaging online transition for Co-design through gamification”, Sustainability, SCI/SSCI 二区,第一作者
2024.05, “Addressing cultural inertias for co-design: exploring Chinese participants' perceptions of design games”, The Design Society 2024, EI/剑桥核心,第一作者
2022.08, “How game and game principles facilitate the co-design processes: reflections on two case studies”, The Design Society ICED, EI/剑桥核心,第一作者
2022.05,“Embrace gamification for co-designing new solutions: a framework of game principles”, IEEE Technology & Engineering Management, EI收录,第一作者
2021.08, “Positioning participant engagement in participatory design”, HCII 2021, EI收录,第一作者